Visual Seeds

Inspiration for GameDesigners by GameDesigners.
Feb 05
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Dec 03
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More Ghosts (via shapelike O_o)

More Ghosts (via shapelike O_o)

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Ultraviolet Portraits (via shapelike O_o)

Ultraviolet Portraits (via shapelike O_o)

Oct 29
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Oct 24
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The Unfinished Swan - Tech Demo 9/2008 on Vimeo

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Okami - Gameplay

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A kid initially plays a game the way it was released. He (or she) gets as far as he can, and if he gets too stuck, his play is over. What then? He either practices, quits, or goes online to find the cheat codes.

Now he’s playing beyond the frame of the original game. He’s cheating. But since these codes were written by game designers and released, he’s not really breaking anything but the rules of the inner game. He’s simply choosing a new perspective from which to engage, beyond the original boundaries of play.